Frozen Frontier
Debug Panel
MODIFIED
×
Ice Tower
Cost
?
Gold required to place this tower
(50)
Damage
?
Damage dealt per projectile hit
(10)
Range
?
Attack radius in pixels
(150)
Fire Rate (ms)
?
Delay between attacks (lower = faster)
(1000)
Blizzard Tower
Cost
?
Gold required to place this tower
(50)
Damage
?
Damage dealt per projectile hit
(5)
Range
?
Attack radius in pixels
(100)
Fire Rate (ms)
?
Delay between attacks (lower = faster)
(800)
Slow Amount
?
Speed multiplier (0.5 = 50% speed)
(0.5)
Slow Duration (ms)
?
How long the slow effect lasts
(2000)
Frost Crawler
Health
?
HP for newly spawned enemies
(100)
Speed
?
Movement speed in pixels/sec
(40)
Reward
?
Gold earned when killed
(15)
Snow Spirit
Health
?
HP for newly spawned enemies
(30)
Speed
?
Movement speed in pixels/sec
(100)
Reward
?
Gold earned when killed
(10)
Player
Starting Gold *
?
Gold at game start (restart required)
(200)
Lives *
?
Lives at game start (restart required)
(10)
Economy
Sell Refund %
?
Fraction of cost returned (0.5 = 50%)
(0.5)
Wave Timer
Prep Time (ms) *
?
Time before first wave (restart required)
(15000)
Wave Interval (ms)
?
Time between wave starts
(30000)
Wave Scaling
Total Waves *
?
Number of waves (restart required)
(8)
Health Scaling
?
HP increase per wave (0.1 = +10%/wave)
(0.1)
Speed Scaling
?
Speed increase per wave (0.05 = +5%/wave)
(0.05)
Reset to Defaults
Persist settings across refresh
* Requires game restart